Swg Commando Remote Bomb

Remote
  1. Swg Professions
  2. Swg Commando Macro
  3. Swg Commando Remote Bomb System

Contents Highlights:. Commando, officer, and smuggler profession and expertise updates; new stackable damage over time effects; addition of a particle slider and other UI improvements.Gameplay:. Combat modifiers Block Chance, Dodge, Evasion Chance, Parry, Critical Hit and Strikethrough Chance are now under a diminishing return formula. This formula affects skill mods granted by jewelry sets, power ups, and skill-enhancing attachments; buffs and other bonuses granted through expertise are not affected. Commandos and bounty hunters share the same armor break debuff. Both professions can stack the debuff to 5. Armor break on players reduces based on a percentage, while armor break on non-players is a flat amount.

Swg Professions

See the profession notes below for more details. Debuff purge abilities decrements a debuff's stack. This means if you have a debuff with a stack of 3, and you use a debuff purge ability that will reduce/remove 2 debuffs, the stack is reduced to 1. New icons have been added for bleed damage over time abilities. Stasis can be used on beasts.Commando:. Commandos receive a free expertise respec upon logging in to Game Update 4. Commandos can apply stacks of a damage over time (DoT) effect up to an increment of 10.

If two commandos are using the same elemental type weapon, they can both increment the DoT stack. If the owner of the buff stack switches weapons and applies a new stack of dots, the original stack will go away. If two commandos are using two different elemental weapons, both can have a stack of their respective elemental type. A new commando weapon has been added, the CC-V 'Legion' Cryo Projector.

This is a cold elemental spray (flamethrower) heavy weapon. The Crusader M-XX Heavy Rifle elemental damage type has been changed to electricity. The C-M Frag Storm Heavy Shotgun elemental damage type has been changed to kinetic. Using heavy weapons with low action no longer give the +TOO TIRED+ message. The kill meter is incremented as the commando deals and receives damage. The ability Empowered Attack has been added to the profession wheel, which improved damage from rifles, carbines and pistols for a short duration.

This ability consumes points from the commando kill meter. The ability First Aid Training has been added to the profession wheel, which improves healing effects for a short duration. This ability consumes points from the commando kill meter. The ability Double Time has been added to the profession wheel, which boosts the commando's run speed for a short duration. Activating Double Time cancels Position Secured if it's active. This ability consumes points from the commando kill meter.

The Cluster Bomb expertise has been added in the Commando expertise tree. When used, this ability will throw a grenade which will then fracture into multiple smaller bomblets over a large area. This ability consumes points from the commando kill meter. The Killing Spree expertise has been added in the Commando tree. When used this ability, fires an additional attack at a nearby engaged enemy when the commando attacks. This ability consumes points from the commando kill meter. Modified Killing Grimace increases the number of additional attacks made during Killing Spree by 1 per point.

Blow Them Away has been modified to increase the bomblet count of Cluster Bomb by 2 per point. The Remote Detonator debuff is a -100 Precision maximum from expertise instead of -50 Precision. Its cooldown has changed from 120 seconds to 20 seconds. Its damage bonus maximum from expertise is now 100% instead of 60%.

The action cost is zero. Remote Detonator can now be used when targeting something that is not in your line of sight. Armor Cracker's name has been changed to Armor Shredder. This is a new ability that works identically to Riddle Armor except that it reduces the armor of any enemies within 10m of your current target. Riddle Armor and Armor Shredder apply the armor break debuff.

Armor break may have up to 5 applications per stack and reduces NPC armor by 400 per application. Armor break reduces Player armor by 4% of player total per application.

Swg Commando Macro

The base cooldown on Riddle Armor/Armor Shredder has been lowered from 30 seconds to 13 seconds. Improved Riddle Armor reduces cooldown on Riddle Armor/Armor Shredder by 2 seconds per point. Keen Eye only works with ranged weapons, including heavy weapons.

Swg Commando Remote Bomb System

Swg commando weapons

When a commando activates Mirror Armor, any NPC enemy aggressiveness towards him is cut in half once. Diagnostic Armor has been modified to a 1 point expertise.

Marksman is a new 3 point Tier 5 expertise connected to Heavy Ammunition.

'No, I'm Optimus!' For their part, the have witnessed the Commandos' assault, and sends patrols to a number of other dams.

At the near the desert resort, and his friend are going on a tour of the dam by themselves. Meanwhile, is patrolling the dam as well when he encounters Scourge,. He engages the Decepticons in battle, only to be thrown by Scourge into the water, where he finds he can't swim to the surface.

The watch all this from a distance. When the Decepticons start to plant their, Koji alerts Optimus, who sends in. Meanwhile, Sky-Byte orders his disguised Predacons to attack the Decepticon group, who are still planting bombs as they climb up the dam. Scourge goes to deal with this diversion and ends up attacking Side Burn and Prowl, throwing the two into the same water as X-Brawn, where they find themselves similarly stuck.

As this occurs, Sky-Byte sends Dark Scream to install a transmitter to take control of the bombs. And nothing ever happensNothing happens at all.While Optimus Prime arrives elsewhere, Megatron broadcasts his threats to Los Bogus, which relies on the dam and includes a casino is visiting. Megatron orders Scourge to destroy the dam, but when Scourge obediently trips the detonator, nothing happens, because Sky-Byte has taken control of it. Sky-Byte then says he will trigger the bombs at Megatron's word, but just as Megatron finishes a three-count for him, Optimus intervenes, and the detonator falls into the water where the Autobot Brothers are waiting. Angered at being made a fool of in front of the humans, Megatron orders Scourge to destroy the dam by any means necessary.

Mega-Octane fires at the main bomb, blasting a hole in the dam and causing a blackout in the casino just as Kelly is close to getting a jackpot. While Optimus Prime wrestles with Scourge, the Autobot Brothers slide towards the Commandos and attempt to overturn them. And try to provide air support, only to be blocked. Dance off!Sky-Byte and the Predacons hope to take out both parties with some indiscriminate fire, but the plan boomerangs on them when Scourge tries to shoot at the dam, only for Optimus to tackle him. He unwittingly fires at Sky-Byte and company, sending them into the water.Team Bullet Train decides to combine into, but the Commandos counter this by forming. They initially pin down the giant Autobot, but the three Autobot Brothers jump into the fray, allowing Rail Racer to blast Ruination into his separate components. Scourge is forced to abort the mission.The dam is then repaired and power is restored, revealing to Kelly that she didn't win anything.

Meanwhile, Megatron is angry with Scourge, while Sky-Byte vows to make Earth his own personal domain.Featured characters(Numbers indicate order of appearance.). A CGI overlay is added to Robots in Disguise as Mega Octane targets the explosives; this one is the same as the standard Predacon overlay we've seen in multiple past episodes, but with a Decepticon insignia instead. As he grapples with Prime, Robots in Disguise has Scourge order Mega Octane to 'get ready to take out the Autobot Brothers', as if he knows the brothers are about to come tumbling through the hole in the dam. In Car Robots, he simply orders Mega Octane to blow the explosives. In Robots in Disguise, Prime instructs the Autobot brothers to 'consider themselves a wrecking crew' as a cue to attack. In Car Robots, he gives the rather more specific instruction for the brothers to not let the Decepticons use their weapons; this is reflected in the animation even in Robots in Disguise, as the brothers are clearly shown grappling with their opponents' weapons, throwing their aim off.

In Car Robots, Sky-Byte's plan is to open fire on the bombs, destroying the dam and washing the Autobots and Decepticons away, leaving him as Megatron's second in command. Robots in Disguise changes this to him planning to just open fire on the 'Bots and 'Cons directly, wiping them out, and figuring that such a 'bold move' will land him in Megatron's good graces. Sky-Byte's screaming, flailing retreat is played more for exaggerated humor in Car Robots, as he does it in response to Gas Skunk asking what they're going to do next.